AI Insights · Timothy · July 2023
Top 5 Roguelike Games Performance in Uruguay in Q2 2023
Discover how the top 5 roguelike games performed on a unified platform in Uruguay during Q2 2023, including trends in downloads, revenue, and active users.
The second quarter of 2023 saw impressive performances from the top 5 roguelike games in Uruguay on a unified platform. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for these games.
Diablo Immortal from Blizzard Entertainment experienced fluctuations in its weekly revenue, starting at approximately $1.3K and ending the quarter with a peak of around $1.3K again. Weekly downloads showed a slight recovery towards the end of the quarter, increasing from 421 to 317. The game's active user base remained relatively stable, with a slight increase from 1.8K to 1.8K.
Street Fighter: Duel by A PLUS JAPAN Inc. saw its revenue peak in early April at about $607 and then stabilizing around $428 by the end of June. Downloads started strong with 281 in late March but dropped to 50 by the end of June. Active users saw some fluctuations but remained strong, peaking at 1.3K in late May before slightly decreasing to 1.1K.
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. showed a decrease in weekly revenue, from $704 in late March to $255 by the end of June. Downloads remained low throughout the quarter, with the highest being 14 in early May. Active users showed a minor decline, from 359 in late March to 297 by the end of June.
RAID: Shadow Legends by Plarium Global Ltd maintained fairly stable revenue throughout the quarter, peaking at around $474 in mid-June. Downloads saw a peak of 288 in late May but ended the quarter with 186. Active users remained relatively stable, peaking at 546 in early April and ending at 444 in late June.
Hero Wars: Alliance from Nexters Global LTD had a notable peak in revenue in early May at $705, with a steady decline to $312 by the end of June. Downloads peaked at 849 in late April but settled at 480 by the end of the quarter. Active users were robust, peaking at 2.8K in late April and maintaining around 2.3K by the end of June.
These insights highlight the dynamic nature of the roguelike game market in Uruguay. For more detailed analytics and insights, visit Sensor Tower.